Effectors
Effectors apply miscellaneous effects to emitters, particles, or the camera. In order to be used, they must either be triggered through a timeline item, or an emitter.
There are several types of effectors:
- Point light
- Directional light
- Radial Blur
- Black hole
- Camera quake (if you've ever been annoyed by the screen shake from Holy, this is why)
Last modified 7mo ago