For the complete documentation index, see llms.txt. This page is also available as Markdown.

Effectors

Effectors apply miscellaneous effects to emitters, particles, or the camera. In order to be used, they must either be triggered through a timeline item, or an emitter.

There are several types of effectors:

  • Point light

  • Directional light

  • Radial Blur

  • Black hole

  • Camera quake (if you've ever been annoyed by the screen shake from Holy, this is why)

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