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Effectors

Effectors apply miscellaneous effects to emitters, particles, or the camera. In order to be used, they must either be triggered through a timeline item, or an emitter.
There are several types of effectors:
  • Point light
  • Directional light
  • Radial Blur
  • Black hole
  • Camera quake (if you've ever been annoyed by the screen shake from Holy, this is why)
Last modified 1mo ago