Character Creator Preset
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The character creator saves it's presets in binairy files called FFXIV_CHARA_XX.dat
where XX
is the preset slot number. These files are located in the <..>\Documents\My Games\FINAL FANTASY XIV - A Realm Reborn\
folder.
Note: The investigation into this format has been made in a very cursory manner. There is no garantie of accuracy.
[Last updated: FFXIV 7.0 Benchmark]
The file is read in little endian format.
The file contains 4 sections:
A 16 bytes header
A 32 bytes data block
A 40 bytes/characters comment section
A 124 bytes of 0x00
at the end of the file
Here is a sample file, displayed in hexadecimal, from the 7.0 Benchmark Character Creator: The colors represent the data sections related to this other view: The mechanisms to understand this view are detailed in the next sections.
The 16 bytes of file header are split into 4 sections:
A 32 bits file header @0x00
, in orange. Always 0x2013FF14
.
A 32 bits version ID @0x04
. Only the LSB seems to be used. Here in green, 7
(0x00000007
).
A 32 bits assumed checksum value @0x08
. Here in red, 0x77225B1E
.
A 32 bits padding of 0x00000000
@0x0C
, in purple.
Knowing the following data sizes (See full pattern file for the full enum values):
Notes:
FaceFeature is a bitfield where each bit is considered a boolean for a specific feature. For exemple bits 6 (0x40
) and 5 (0x20
) represent left and right tattoos for Hyur and will be 1
when the tattos is visible.
EyeShape, LightDarkColor and FacePaint use the 7th bit (MSB, 0x08
) of the u8
as a boolean to for exemple, switch between "light" or "dark" color, or "reversed" facepaint.
These are all of the data saved in the file:
Sections containing match (...){}
are single bytes that take on different meanings depending on, usually, the character's Race.
From 0x3000
to 0x5008
included are the 40 characters (bytes) available as a comment when saving the preset.
The rest of the file is empty space. No usage has been found yet for it.
The actual preset data follows. Using 's , here is the actual character data, in order. The full pattern parser file for imHex is available and can be opened in any text editor or ImHex.